A boy holds an ipad showing a purple screen saying "Cook's Voyages" and an image of an aborigional girl.

Games centre

The museum has developed a suite of high-quality online games, designed specifically to augment classroom teaching.

These rich virtual worlds are what make games such powerful contexts for learning. 

Each of our three award-winning games are mapped to the Australian Curriculum, explore content from Knowledge and Understanding outcomes and facilitate development, practice and mastery of Skills outcomes.   

Unlock our award-winning educational games for the classroom

Australian National Maritime Museum

Our games and resources have welcomed over a million students, and we have been able to build upon our expertise in this field to produce games of increasing value and relevance to Australian teachers and students.

By facilitating access to these games, you will be encouraging your students to build upon their current understanding and giving them access to the research and expertise of the museum, in a way that is fun, immersive and educational. 

Wreck seeker

Players take on the role of a maritime archaeologist and use primary and secondary sources to solve shipwreck mysteries.  

Subject: HASS / History  
Years: 5, 6, 7, 8, 9, 10 

Cook's voyages

Players step into Cook's world and captain a voyage of exploration into the Pacific. Can students keep their ship afloat and show respect to First Nations people?  

Subject: HASS / History   
Years: 3, 4, 5, 6 

The voyage

Focussed on convict transportation, players make decisions, solve problems and deal with conflicts on a perilous journey across the globe.

Subject: HASS / History   
Years: 2, 3, 4, 5